All right
everyone issue 3 of warhammer mortal realms is out and since last week we got
some nighthaunt models this week’s models are the stormcast castigors and a
gryph-hound.
Hey
everyone, Spunge murphy here back again with your weekly warhammer mortal
realms magazine review and like I said in the intro this week we have gotten 3
stormcast castigators and the model I’m most happy to get is the gryph-hound!
But before we dive into the models let’s talk this week’s lore.
The magazine
starts off telling us about the stormhosts. Each stormcast army is organised
into fighting forces known as stormhosts and stormmhost is made up of thousands
of stormcast warriors.
It is then
divided into smaller battle groups known as chambers with each chamber designed
for different roles on the battlefield. These chambers are further divided into
smaller groups of warriors known as conclaves with each conclave having a range
of specialised forces.
So you have
tour stormhosts then you have your chambers and then finally you have your
conclaves. Got it? Good! The actual total amount of stormhosts is unknown maybe
sigmar knows himself but there has got to be thousands upon thousands of them across
the mortal realms.
Then it
shows us 5 stormhosts examples with their own colours and a small bit about
their story.
First, we
have the hammers of sigmar. These are the most common stormcast we see with the
gold armour. These are the very first stormhost to be founded and are the
example of military order.
Then we have
the stormblood guard that’s colour scheme is silver and red. It says here
that “the veteran warriors of the
stormblood guard are said to bleed lightning”
Sons if
mallus are next in purple armour, sons of gladius in green armour and then
finally we have the maelstrom of light who are described as daemon killers
supreme
It’s good to
see them showing different colour schemes early and I hope they explore more of
this in further issues with a spotlight on specific stormhosts.
Then we come
to the castigators. More specifically their weapons the thunderhead great bows.
Just like the sequitors the castigators are trained in magic but its more that
they use magical weapons.
They bring firepower with the thunderhead great bows,
that aren’t made specifically made for fighting ghost warriors, but they pretty
much decimate ghostly enemies.
There are
two things that make the thunderhead so strong. First is its size. Its
described as a crossbow but bigger and its bolt is an actual mace.
Secondly the
tips of the bolts are explosive flasks and what’s in these flasks is the breath
of a stardrake. The star drakes are the dragon like creatures that you see
stormcast heroes riding on and some of the smaller ones called dracoths.
The
great star drake dracothian was the drake that breathed new life into sigmar
before the he arrived in the mortal realms.
The final
part of lore this week is pretty cool. It talks about how nagash appointed a
new commander for the nighthaunt after the necroquake. Lady Olynder the
mortarch of grief was chosen.
They give us
this information hierarchy page with units from the nighthaunt and I love this
page. There’s pictures of units and little information boxes about their roll
and it’s a cool page. I just wish they had shown us a bigger picture of lady
Olynder because I’m not sure if she is coming in future issues so it Would have
been nice to get a better look at her.
The castigator and gryph-hound models were easy enough to put together. The stormcast models usually are handy enough to put together but i still recommend gluing the push fit models. Check the YouTube video below for a closer look at the models.
The painting
section this week is the same as it was last week just with retributor armour
on the castigors and the sequitors. Not much more to say just make sure to thin
your paints really. It’s going to be a while I think before this section picks
up.
The last
part of the issue is the rules. what’s added is the shooting phase from the
castigators. Each castigator gets one shot from its great bow with the special
rule that if a 6 is rolled when rolling to hit they get D3 hits instead of just
one.
They included the turns for the gryph-hound and the chainrasps that shows
their hits and damage rolls.
The rules
are slowly starting to pick up the pace a bit and they do show some parts of
the war scrolls at the end of the issue.
And of
course, the final part of this issue is how much money we save this week. This week’s
issue came with a Easy to Build Castigators with Gryph-hound set that comes in
at €12.the retributor armour paint comes in at €4.80 giving us a total of
€16.80.
Issue 3 cost me roughly €11.50 so that’s a
saving of €5.30. add to the total savings so far €54.20.
So as the
savings are continuing to rise make sure to check back next week where we
review issue 4 of mortal realms. In that issue its back to the nighthaunt with
the Glaivewraith Stalkers and new technical paint.
Good issue
this week, lore is steadily expanding, good models and a little something
different with the gryph-hound.
And as always here is my video review that you can check out on my YouTube channel Spungehammer painting
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